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"Street Safer, Go" mod distributed through Steam alters 16-bit brawler Streets of Rage by inverting the music score by Yuzo Koshiro.
Soundtrack from Pang Adventures by DotEmu and Pastagames published via composer Xavier Thiry's Bandcamp page.
Streets of Rage vinyl soundtrack album, published by London-based Data Discs, back in stock on translucent red vinyl.
Double vinyl soundtrack for point-and-click adventure Samorost 3 by Floex back in stock at the Amanita Design store.
12-inch vinyl soundtrack on translucent seafoam aqua wax features music from the bridge construction simulator, composed by Adrian Talens.
London-based label in collaboration with Sega publishes two-disc Streets of Rage 2 soundtrack album, pressed to frosted clear vinyl.
Ch'illout'' ambient renditions by CoLD SToRAGE reimagine the composer's soundtracks to anti-gravity racers WipEout and WipEout 2097.
To commemorate the 20th anniversary of WipEout, composer CoLD SToRAGE (Tim Wright) published Slipstream Volume One.
Developer Tiger Style's two-part digital soundtrack to arachnid simulator Spider: Rite of the Shrouded Moon published through Bandcamp.
Alarm Playing Game dreeps is an independently developed iOS and 3DS app inspired by the pixel art and chip music of classic console RPGs.
In this music Q&A, Carlo Castellano details his approach to finding a unique sound for Facepalm Games' The Swapper.
Influential musician David Wise is the composer of the score to Nyamyam Games' interactive pop-up book Tengami.
Composer Kettel's digital soundtrack for puzzle platformer ibb & obb available through the musician's Bandcamp page.
Both the soundtrack and "Meditation Walk" sound design compilation from first-person puzzle game Antichamber published through Bandcamp.
Coinciding with the 20th anniversary of WipEout, game composer CoLD SToRAGE publishes the second volume in the Slipstream album series.
Martin Stig Andersen's soundscape for Limbo received Interactive Achievement Award for sound design from Academy of Interactive Arts & Sciences.
Early on while exploring first-person puzzler Antichamber, the player is asked to unlearn how everyday reality operates.