Built in Unreal Engine 5, the independent studio successfully secured funding through a Kickstarter campaign last year, in addition to receiving an Epic MegaGrant. The haunting music score is by Thomas Was Alone composer David Housden.
Episode five of the studio's devlog recently announced the completion of the Alpha build, which can be viewed on the developer's YouTube channel.
From the product page:
Each mission in Deathground is a tense encounter where every decision matters. Procedurally generated elements, dynamic objectives and reactive enemy AI create a fresh, high-stakes challenge with every playthrough. Use stealth, combat, teamwork and a range of specialist tools to adapt, outsmart your predators and make it to extraction.Jaw Drop Games - Deathground
Raptors, wake up. A new DevGround episode just dropped.
— Deathground | 🦖 Wishlist on Steam! (@deathgroundgame) July 18, 2025
Catch up with the latest development updates, now available in Deathground's Steam Community Hub!https://t.co/lMM7ReBFIK#gaming #UE5