Baker's latest deep dive video unpacks holistic audio and music design for Alto's Odyssey by developer Land & Sea. Alto's Odyssey launched for iOS and Android devices, receiving nominations for "Excellence in Audio" at the 2019 Independent Games Festival Awards and a BAFTA award for best mobile game. The Alto Collection is available for Windows, PlayStation 4, Xbox One, and Nintendo Switch.
Land & Sea is currently developing story-driven puzzle game Summerhill for Windows and Mac operating systems. The coming-of-age folktale is set in an ancient, pastoral landscape where a young shepherd and faithful dog work together to herd, split and corral their sheep to reunite a lost flock. Baker's music score will blend traditional music influences from various geographical regions.
From the product page:
As a followup to Alto’s Adventure, Alto’s Odyssey is designed to be enjoyed by returning players and newcomers alike as a standalone experience. Far from the alpine landscape of Alto’s home village, Odyssey takes players on a journey through windswept dunes, thrilling canyons, and long-hidden temple cities.Google Play - Alto's Odyssey
Another game audio deep dive! This time looking at the holistic approach to music & audio in Alto's Odyssey by @landandseagames Probably the most in-depth so far, mainly focussing on music (system and composition) and it's relevance to the game loop 🔊💜https://t.co/3KIOVrLA6V
— Todd Baker (@TheToddBaker) June 6, 2025