Ace Combat series composer Keiki Kobayashi discusses his approach to musical scores, adapting in-game themes for concert performances.
Composer Shoji Meguro comments on how scenario and gameplay influenced the creation of the Persona 4 music score's vocal tracks.
Game designer Masahiro Sakurai and Romancing SaGa series composer Kenji Ito discuss game development at the Gentle Echo Meeting concert.
In this audio interview, we hear from Yasushi Asada on the making of the soundtrack from fighting game Castlevania: Judgment.
Developer Acquire's Tenchu 4 for Nintendo Wii and PlayStation Portable marks a return to the stealth gameplay conventions of the original.
Now that the chocobo has its own franchise, the responsibility of scoring the music has been taken up by Joe Down Studio of Sapporo, Hokkaido.
Siren centers on a small group of visitors who voyage to the isolated region of Hanuda to discover a mysterious cult, bizarre rituals, unspeakable horrors.
Ian Hartley is a Tokyo-based DJ hailing from London who publishes drum'n'bass, acid jazz and electronica mixes through his independent label Kikaizuki.
Omega Five is a horizontal shooter for the Xbox Live Arcade, featuring a retro mode where both graphics and sound are stylized to imitate 16-bit hardware.
Nakamura's Brainstorm label published the album "Lumines remixes Winter," in collaboration with musicians h ueda and Keiichi Sugiyama.